![]() Starship Troopers: Terran command (holiday sale, played the demo) The Great War: Western Front (holiday sale, played the demo)ĭune: Spice Wars (once it’s out of early access) IXION (space city builder, fantastic soundtrack) Warhammer 40,000: Chaosgate - DaemonhuntersĪge of Empires IV (didn’t quite live up to AoE II but it was alright) Some of the more recent-ish rts games that I’ve enjoyed or that I will be picking up later this year hopefully with a holiday sale: Men of War II (my WW2 rts replacement if CoH dies out) My most anticipated rts games coming out this year, or next, in no particular order: I’d hate to see it go the Command & Conquer and StarCraft route where the big publishers just sit on the franchises for years. It remains to be seen what will happen to CoH. But franchises come and go over the years. The communication is decent but to much of the community the speed at which these improvements appear is waaaaayy tooooo slowwwwww, especially when the community has stepped up and released some of these things themselves (replays, maps, stat trackers, etc).Īll these fireside chats dont mean bupkis when the major features people want arent there and the balance swings so wildly each new update (hello AA unit nerfs!) ![]() Make the game better, add the missing features, add more maps. They need to pull a thing from movies and ‘show dont tell’. The point is Relic screwed the pooch with releasing it as they did, and the game is suffering perhaps more than it should, but thats on Relic, not the community. Could CoH3 pull a CoH2 and get better/more popular over time? Maybe.Ĭurrent playercount shows a 3 to 1 favor of CoH2 over 3. Not really, not based on upvotes or # of threads from what I’ve seen. It is not like Dawn of War 3 where it was not a DoW game and the experience was destroyed. What Relic DID do is release an unpolished game that strayed too far from the Band of Brothers style audiovisuals of CoH 1.ĬoH 3 is still CoH, and plays like CoH, feels like CoH. What Relic did NOT do is destroy the CoH experience. In fact, it even has some bonuses on top of the CoH experience, like the in-game player profiles and the fantastic optimization and stability of the game, hotkey customization, and so on. If the extra stuff matters to you too much, such as list of complaints (which are valid), then you are skipping out on the game because of those extra features, not because of the CoH experience. If you like CoH, buy CoH 3, because it is a CoH game and if you like CoH then it is fun. The game play is CoH, micro-intensive, dialogue, veterancy, retreat, victory points, tactical play, and depth of mechanics. In fact, it is more like CoH 1 in terms of foundational mechanics and game play. No matter what people want to say about CoH 3, CoH 3 still is CoH. I have 4K hours in CoH 2 and think CoH 2 is very polished and replayable, but I'm willing to play this successor despite its problems. Guides: Official Beginners Guide - Steam guides - COH2.ORG guides - Micro Tips & Tricks SeriesĬustom Hotkeys scripts and windowed borderless
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