![]() ![]() ![]() Your ever-present ally Boji can come in handy in a pinch, being a valuable asset on the battlefield with his limited offerings of support attacks and abilities. For example, if you have completely cleared an area of all hostiles, it will remain cleared even upon death, which does help to keep the momentum moving forward at a brisk pace. Upon being defeated, you will respawn at the nearest Life Shine, with most of your already completed activities carrying over. Luckily, death isn’t the end of the journey and is rather forgiving when compared to other titles in the genre. It is just a shame that the act of combat is often hampered by Stray Blade’s core mechanics. The range of enemies and their associated designs and characteristics are also truly inspiring at times. That being said, the variety of weapons is nice, and each one does feel different to wield, complete with unique animations. You are constantly fighting for control of the game’s systems, rather than you having control over them. This is frustrating as the combat can become fun once you are used to it, but the included mechanics and shortfalls minimise the enjoyment that could have been. ![]() There’s also very little need for planning out your attacks and implementing strategies to overcome your foes. The timing gaps for these all vary rather inconsistently and the combat can feel sloppy and clunky. The problem here is that whilst the enemies will be brightly coloured in one of the two colours, this is not what you must be timing your move for, you must instead lookout for the same colour just as it appears on their weapon or body part to successfully dodge or parry. Enemies will be highlighted in either red or blue before they launch an attack – red means that you must dodge the attack, whilst blue indicates that you must perform a well-timed parry. Action utilises the basic mechanics of light and heavy attacks, dodging, and parrying. The combat in Stray Blade is where it all starts to fall apart, and seeing as this is what you will spend the majority of your time doing, it is one of the most important areas to cover first. ![]()
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